Aires de Conflu(x)ence

Luxembourg et Grande Région 2007 - Sibiu 2007 Capitales Européennes de la Culture

5 Octobre - 4 Novembre 2007


Toutes les versions de cet article : [English] [français]

Exposition Aires de conflu(x)ence - Maribor

Kibela, space for art - Ulica kneza Koclja 9, 2000 Maribor, Slovenia.
4 avril 2008 - 19 avril 2008

Exposition Aires de conflu(x)ence - Sibiu

*.ARTLABS Centrala termica 3, Cartier Hipodrom, Aleea Genistilor.
5 octobre 2007 - 19 octobre 2007

Production : 2005/2006 - Universidade Católica Portuguesa

Keywords : Artificial Life, Bioart, generative, city, interactive interface

Colony is a project that incorporates multiple concepts connected to a city, and all data related to the city. Colony is an 3D generated organism composed by a nucleus and several tentacles, that behaves according to real-time data extracted from the internet. All data is relative to Porto city. For instance the amount of rain will control the thickness of the tentacles. Colony provides a physical interface, using computer vision, that provides the user to explore Colony visualization.


This project characterizes-itself by the construction and development of a three dimensional and virtual object, that acts like a sensible and sensory organism to the pertinent information of a city, in this case, the Porto city. From the moment that the virtual object became reactive and with an independent behaviour, not lineally programmed, it was by us elevated to the statute of a being. Therefore, this being is modelled in real time, through the interpretation of the information collected by some of the computerized nets of the city, the data is kept in a determined number of variables regarding the aforesaid information. Colony possesses an interface that promotes the participation of users. The degree of interaction is small, but provides the user to see all angles of Colony.

Filipe Jensen, Nuno Costa

All the variables that build and control the behaviour of the being, were extracted from the internet, for instance the temperature, the quality of the air, even the city traffic cameras were captured. Visually all this information is converted in a three dimensional content, with an oval nucleus, of which several tentacles are sprout. The interactive interface consists of a frame with a ball in the center set by two elastics that are situated in the average of the frame. Through the manipulation of the ball, entirely intuitive, is possible perform actions of zoom and rotation to the viewing of the being. Colony is a being that feeds of the own life of the city, manifesting itself positive or negatively according to the metropolitan health of Porto city.


Nuno Costa

Né en 1983

En 2001, Nuno a fini sa formation en communication et image en se spécialisant en multimédia, à l’école secondaire « Soares dos Reis ».

En 2006, il est diplômé en image et son, spécialisation Arts Numériques de l’Université Catholique et a été stagiaire au CITAR (Centro de Investigação em Ciências e Tecnologia das Artes) .

Actuellement, il travaille en tant que freelance et lance une entreprise en partenariat avec Filipe Jensen et l’ingénieur Nuno Rodrigues.

Envoyer un message

Filipe Jensen

Né en 1980.

Filipe a étudié l’ingénierie de l’environnement à l’École supérieure de Biotechnologie de Porto, Portugal, avant de s’orienter vers le son et l’image en se spécialisant en Art Numérique à l’Université Catholique Portugaise.

Il a été stagiaire au ZKM (Zentrum fur Kunst und Medientechnologie) à Karlsruhe, Allemagne.

Actuellement, Felipe travail au CITAR (Centro de Investigação em Ciências e Tecnologia das Artes), à l’Université Catholique, où il collabore avec Eduardo Condorcet au sein de la « House of Affects Project ». Il travaille également aux projets AML (Akustik Musik Labor) et LeinKlang, en coopération avec le ZKM.

Envoyer un message


Colony - <p>Filipe Jensen, Nuno Costa</p> Colony @ Sibiu - <p>© Marius Perte</p>